During this week, the team was successful onto making the transition to using P5.JS instead of three.js. Nick,Tristan and I worked on the different tools that the users will be able to use. Personally, My task was the particle tool. Thankfully, unlike three.js, P5.js was a very simple and easy to use library for java script. My main focus was getting a basic particle system, that could produce a pleasing aesthetic and be easily modified by the user. As of now, the particle is a simple emitter that emits particles at random x and y values with various weights of stroke. Furthermore, the user will also be able change the color of the particle using an RGB slider, and change the over all size of the particle's. Furthermore, the team thought it would be good to add a 10 second timer in order to increase the experience, immersion and creativity of the user. Below is a video of the particle system.
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