Laith Safa
2017-03-23
During this week, Nick,Tristan and I worked together to complete a particle system using the three.js library. Personally I have spent a fair amount of time alone trying to get this to work, but I had no luck. Thankfully, with the help of Nick and Tristan, we were able to figure out how to fix our problem and actually get the particle system to work and update every frame. Nick figured out that we needed to link another library in order to fully use the power of three.js After we figured that out, we started from scratch and worked our way up. Below is an example of the particle system that we came up with.
Also, the responsiveness was broken so my task was to figure out what was going on and to fix the issue. The main Issue I was having was that I was padding the body twice and that caused some issues using the different media screens. As of now everything works, however, there is a problem. Between the resolution of 700-800px's there seems to be a white space that I have had no luck in fixing.
responsive layout at a portrait(mobile) and landscape resolution(desktop)
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