Nick Sprint 6 Blog
This
week the team made great progress. All in all we worked hard to achieve the
goals we set out for ourselves.
I
focused on the projection mapping this week as this will be essential for the
Beta presentation, but more importantly just the project as a whole. Using a
javaScript library I was able to skew three webGL canvases. This mimics the
effect that our final production will appear like as we have a three display
box.
The first image shows the mock display and
production created in Maya. This model was to be used in the javaScript
application to skew the webGL canvases to that shape.
After skewing the canvases the final product was
amazing and exactly what I have been envisioning this project to look and feel
like. Now having the ability to projection map our object puts the team in
exactly the right path to achieve our goals.
As you can see below
setting each video to the Maptastic JavaScript library then allowed me to skew
the objects or webGL canvases in the correct way.
This
sprint was awesome for not only me but the team, and we are now in a great
position to truly display a functional and eye pleasing demonstration next
week.
- Nick
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